Motion & Facial Capture — 2D Interactive Visuals
Motion Capture | Facial Tracking | Real-time 2D Interaction
This project explores real-time two-dimensional visual interaction driven by motion capture and facial capture data.
Human body movement and facial expressions are mapped to graphic parameters, generating responsive visual compositions that change with gesture, posture, and expression.
Developed as a system experiment, the work focuses on testing input–output relationships and interactive visual behaviour rather than audio-driven or narrative-based outcomes.
3D Particles — Audio-visual Interaction
Particle System | Audio-driven Behaviour | Spatial Visual Logic
This project investigates audio-driven particle behaviour within a three-dimensional visual space.
Sound input is translated into particle movement, density, and spatial distribution, creating dynamic spatial visuals that evolve with rhythm and intensity.
Developed as a spatial system study, the work focuses on particle behaviour and audio–visual logic rather than a fully interactive or narrative-led outcome.